Seven years ago (2016), we began integrating Robotics into our Computer Science curriculum. This paper explores the mission, initial goals and objectives, specific choices we made along the way, and why and outcomes. Of course, we were not the first to do so. Our contribution in this paper is to describe a seven-year experience in the hope that others going down this road will benefit, perhaps avoiding some missteps and dead-ends. We offer our answers to many questions that anyone undertaking bootstrapping a new robotics program may have to deal with. At the end of the paper, we discuss a set of lessons learned, including striking the right balance between depth and breadth in syllabus design and material organization, the significance of utilizing physical robots and criteria for selecting a suitable robotics platform, insights into the scope and design of a robotics lab, the necessity of standardizing hardware and software configurations, along with implementation methods, and strategies for preparing students for the steep learning curve.
The large instantaneous sensitivity, a wide frequency coverage and flexible observation modes with large number of beams in the sky are the main features of the SKA observatory's two telescopes, the SKA-Low and the SKA-Mid, which are located on two different continents. Owing to these capabilities, the SKAO telescopes are going to be a game-changer for radio astronomy in general and pulsar astronomy in particular. The eleven articles in this special issue on pulsar science with the SKA Observatory describe its impact on different areas of pulsar science. In this lead article, a brief description of the two telescopes highlighting the relevant features for pulsar science is presented followed by an overview of each accompanying article, exploring the inter-relationship between different pulsar science use cases.
Generative world models hold significant potential for simulating interactions with visuomotor policies in varied environments. Frontier video models can enable generation of realistic observations and environment interactions in a scalable and general manner. However, the use of video models in robotics has been limited primarily to in-distribution evaluations, i.e., scenarios that are similar to ones used to train the policy or fine-tune the base video model. In this report, we demonstrate that video models can be used for the entire spectrum of policy evaluation use cases in robotics: from assessing nominal performance to out-of-distribution (OOD) generalization, and probing physical and semantic safety. We introduce a generative evaluation system built upon a frontier video foundation model (Veo). The system is optimized to support robot action conditioning and multi-view consistency, while integrating generative image-editing and multi-view completion to synthesize realistic variations of real-world scenes along multiple axes of generalization. We demonstrate that the system preserves the base capabilities of the video model to enable accurate simulation of scenes that have be
In this paper, we present a touch technology to achieve tactile interactivity for human-robot interaction (HRI) in soft robotics. By combining a capacitive touch sensor with an online solid mechanics simulation provided by the SOFA framework, contact detection is achieved for arbitrary shapes. Furthermore, the implementation of the capacitive touch technology presented here is selectively sensitive to human touch (conductive objects), while it is largely unaffected by the deformations created by the pneumatic actuation of our soft robot. Multi-touch interactions are also possible. We evaluated our approach with an organic soft robotics sculpture that was created by a visual artist. In particular, we evaluate that the touch localization capabilities are robust under the deformation of the device. We discuss the potential this approach has for the arts and entertainment as well as other domains.
Recent advances in learned control, large-scale simulation, and generative models have accelerated progress toward general-purpose robotic controllers, yet the field still lacks platforms suitable for safe, expressive, long-term deployment in human environments. Most existing humanoids are either closed industrial systems or academic prototypes that are difficult to deploy and operate around people, limiting progress in robotics. We introduce Sprout, a developer platform designed to address these limitations through an emphasis on safety, expressivity, and developer accessibility. Sprout adopts a lightweight form factor with compliant control, limited joint torques, and soft exteriors to support safe operation in shared human spaces. The platform integrates whole-body control, manipulation with integrated grippers, and virtual-reality-based teleoperation within a unified hardware-software stack. An expressive head further enables social interaction -- a domain that remains underexplored on most utilitarian humanoids. By lowering physical and technical barriers to deployment, Sprout expands access to capable humanoid platforms and provides a practical basis for developing embodied i
This white paper describes the LSST Dark Energy Science Collaboration (DESC), whose goal is the study of dark energy and related topics in fundamental physics with data from the Large Synoptic Survey Telescope (LSST). It provides an overview of dark energy science and describes the current and anticipated state of the field. It makes the case for the DESC by laying out a robust analytical framework for dark energy science that has been defined by its members and the comprehensive three-year work plan they have developed for implementing that framework. The analysis working groups cover five key probes of dark energy: weak lensing, large scale structure, galaxy clusters, Type Ia supernovae, and strong lensing. The computing working groups span cosmological simulations, galaxy catalogs, photon simulations and a systematic software and computational framework for LSST dark energy data analysis. The technical working groups make the connection between dark energy science and the LSST system. The working groups have close linkages, especially through the use of the photon simulations to study the impact of instrument design and survey strategy on analysis methodology and cosmological pa
Rapid advancements in foundation models, including Large Language Models, Vision-Language Models, Multimodal Large Language Models, and Vision-Language-Action Models, have opened new avenues for embodied AI in mobile service robotics. By combining foundation models with the principles of embodied AI, where intelligent systems perceive, reason, and act through physical interaction, mobile service robots can achieve more flexible understanding, adaptive behavior, and robust task execution in dynamic real-world environments. Despite this progress, embodied AI for mobile service robots continues to face fundamental challenges related to the translation of natural language instructions into executable robot actions, multimodal perception in human-centered environments, uncertainty estimation for safe decision-making, and computational constraints for real-time onboard deployment. In this paper, we present the first systematic review focused specifically on the integration of foundation models in mobile service robotics. We analyze how recent advances in foundation models address these core challenges through language-conditioned control, multimodal sensor fusion, uncertainty-aware reaso
Accurate localization is crucial for water robotics, yet traditional onboard Global Navigation Satellite System (GNSS) approaches are difficult or ineffective due to signal reflection on the water's surface and its high cost of aquatic GNSS receivers. Existing approaches, such as inertial navigation, Doppler Velocity Loggers (DVL), SLAM, and acoustic-based methods, face challenges like error accumulation and high computational complexity. Therefore, a more efficient and scalable solution remains necessary. This paper proposes an alternative approach that leverages an aerial drone equipped with GNSS localization to track and localize a marine robot once it is near the surface of the water. Our results show that this novel adaptation enables accurate single and multi-robot marine robot localization.
The field of robotics faces inherent challenges in manipulating deformable objects, particularly in understanding and standardising fabric properties like elasticity, stiffness, and friction. While the significance of these properties is evident in the realm of cloth manipulation, accurately categorising and comprehending them in real-world applications remains elusive. This study sets out to address two primary objectives: (1) to provide a framework suitable for robotics applications to characterise cloth objects, and (2) to study how these properties influence robotic manipulation tasks. Our preliminary results validate the framework's ability to characterise cloth properties and compare cloth sets, and reveal the influence that different properties have on the outcome of five manipulation primitives. We believe that, in general, results on the manipulation of clothes should be reported along with a better description of the garments used in the evaluation. This paper proposes a set of these measures.
From dating to job interviews, making new friends or simply chatting with the cashier at checkout, engaging in small talk is a vital, everyday social skill. For adults with Autism Spectrum Disorder (ASD), small talk can be particularly challenging, yet it is essential for social integration, building relationships, and accessing professional opportunities. In this study, we present our development and evaluation of an in-home autonomous robot system that allows users to practice small talk. Results from the week-long study show that adults with ASD enjoyed the training, made notable progress in initiating conversations and improving eye contact, and viewed the system as a valuable tool for enhancing their conversational skills.
Vision-based locomotion in outdoor environments presents significant challenges for quadruped robots. Accurate environmental prediction and effective handling of depth sensor noise during real-world deployment remain difficult, severely restricting the outdoor applications of such algorithms. To address these deployment challenges in vision-based motion control, this letter proposes the Redundant Estimator Network (RENet) framework. The framework employs a dual-estimator architecture that ensures robust motion performance while maintaining deployment stability during onboard vision failures. Through an online estimator adaptation, our method enables seamless transitions between estimation modules when handling visual perception uncertainties. Experimental validation on a real-world robot demonstrates the framework's effectiveness in complex outdoor environments, showing particular advantages in scenarios with degraded visual perception. This framework demonstrates its potential as a practical solution for reliable robotic deployment in challenging field conditions. Project website: https://RENet-Loco.github.io/
We present a framework for data-driven robotics that makes use of a large dataset of recorded robot experience and scales to several tasks using learned reward functions. We show how to apply this framework to accomplish three different object manipulation tasks on a real robot platform. Given demonstrations of a task together with task-agnostic recorded experience, we use a special form of human annotation as supervision to learn a reward function, which enables us to deal with real-world tasks where the reward signal cannot be acquired directly. Learned rewards are used in combination with a large dataset of experience from different tasks to learn a robot policy offline using batch RL. We show that using our approach it is possible to train agents to perform a variety of challenging manipulation tasks including stacking rigid objects and handling cloth.
This chapter is about the fundamentals of fabrication, control, and human-robot interaction of a new type of collaborative robotic manipulators, called malleable robots, which are based on adjustable architectures of varying stiffness for achieving high dexterity with lower mobility arms. Collaborative robots, or cobots, commonly integrate six or more degrees of freedom (DOF) in a serial arm in order to allow positioning in constrained spaces and adaptability across tasks. Increasing the dexterity of robotic arms has been indeed traditionally accomplished by increasing the number of degrees of freedom of the system; however, once a robotic task has been established (e.g., a pick-and-place operation), the motion of the end-effector can be normally achieved using less than 6-DOF (i.e., lower mobility). The aim of malleable robots is to close the technological gap that separates current cobots from achieving flexible, accessible manufacturing automation with a reduced number of actuators.
Physical Human-Robot Interaction (pHRI) is critical for implementing Industry 5.0, which focuses on human-centric approaches. However, few studies explore the practical alignment of pHRI to industrial-grade performance. This paper introduces a versatile control framework designed to bridge this gap by incorporating the torque-based control modes: compliance control, null-space compliance, and dual compliance, all in static and dynamic scenarios. Thanks to our second-order Quadratic Programming (QP) formulation, strict kinematic and collision constraints are integrated into the system as safety features, and a weighted hierarchy guarantees singularity-robust task tracking performance. The framework is implemented on a Kinova Gen3 collaborative robot (cobot) equipped with a Bota force/torque sensor. A DualShock 4 game controller is attached to the robot's end-effector to demonstrate the framework's capabilities. This setup enables seamless dynamic switching between the modes, and real-time adjustments of parameters, such as transitioning between position and torque control or selecting a more robust custom-developed low-level torque controller over the default one. Built on the open-
Large Language Models (LLMs) are gaining popularity in the field of robotics. However, LLM-based robots are limited to simple, repetitive motions due to the poor integration between language models, robots, and the environment. This paper proposes a novel approach to enhance the performance of LLM-based autonomous manipulation through Human-Robot Collaboration (HRC). The approach involves using a prompted GPT-4 language model to decompose high-level language commands into sequences of motions that can be executed by the robot. The system also employs a YOLO-based perception algorithm, providing visual cues to the LLM, which aids in planning feasible motions within the specific environment. Additionally, an HRC method is proposed by combining teleoperation and Dynamic Movement Primitives (DMP), allowing the LLM-based robot to learn from human guidance. Real-world experiments have been conducted using the Toyota Human Support Robot for manipulation tasks. The outcomes indicate that tasks requiring complex trajectory planning and reasoning over environments can be efficiently accomplished through the incorporation of human demonstrations.
With robots becoming increasingly prevalent in various domains, it has become crucial to equip them with tools to achieve greater fluency in interactions with humans. One of the promising areas for further exploration lies in human trust. A real-time, objective model of human trust could be used to maximize productivity, preserve safety, and mitigate failure. In this work, we attempt to use physiological measures, gaze, and facial expressions to model human trust in a robot partner. We are the first to design an in-person, human-robot supervisory interaction study to create a dedicated trust dataset. Using this dataset, we train machine learning algorithms to identify the objective measures that are most indicative of trust in a robot partner, advancing trust prediction in human-robot interactions. Our findings indicate that a combination of sensor modalities (blood volume pulse, electrodermal activity, skin temperature, and gaze) can enhance the accuracy of detecting human trust in a robot partner. Furthermore, the Extra Trees, Random Forest, and Decision Trees classifiers exhibit consistently better performance in measuring the person's trust in the robot partner. These results l
A key protein involved in fat metabolism has been found to do more than scientists once thought。 Instead of just releasing fat, it helps maintain healthy fat tissue and balance in the body。 When it’s missing or disrupted, the results can be surprisingly harmful
Object segmentation is a key component in the visual system of a robot that performs tasks like grasping and object manipulation, especially in presence of occlusions. Like many other computer vision tasks, the adoption of deep architectures has made available algorithms that perform this task with remarkable performance. However, adoption of such algorithms in robotics is hampered by the fact that training requires large amount of computing time and it cannot be performed on-line. In this work, we propose a novel architecture for object segmentation, that overcomes this problem and provides comparable performance in a fraction of the time required by the state-of-the-art methods. Our approach is based on a pre-trained Mask R-CNN, in which various layers have been replaced with a set of classifiers and regressors that are re-trained for a new task. We employ an efficient Kernel-based method that allows for fast training on large scale problems. Our approach is validated on the YCB-Video dataset which is widely adopted in the computer vision and robotics community, demonstrating that we can achieve and even surpass performance of the state-of-the-art, with a significant reduction ($
Dinosaur DNA may still be out of reach, but scientists are uncovering something almost as exciting—ancient blood vessels hidden inside fossilized bones。 In a massive Tyrannosaurus rex nicknamed Scotty, researchers discovered a network of preserved vessels within a rib that once fractured and began healing 66 million years ago。 Using powerful synchr