Large-scale reinforcement learning (RL) methods have proven highly effective in enhancing the reasoning abilities of large language models (LLMs), particularly for tasks with verifiable solutions such as mathematics and coding. However, applying this idea to machine translation (MT), where outputs are flexibly formatted and difficult to automatically evaluate with explicit rules, remains underexplored. In this work, we introduce MT-R1-Zero, the first open-source adaptation of the R1-Zero RL framework for MT without supervised fine-tuning or cold-start. We propose a rule-metric mixed reward mechanism to guide LLMs towards improved translation quality via emergent reasoning. On the WMT 24 English-Chinese benchmark, our MT-R1-Zero-3B-Mix achieves competitive performance, surpassing TowerInstruct-7B-v0.2 by an average of 1.26 points. Meanwhile, our MT-R1-Zero-7B-Mix attains a high average score of 62.25 across all metrics, placing it on par with advanced proprietary models such as GPT-4o and Claude-3.5-Sonnet, while the MT-R1-Zero-7B-Sem variant achieves state-of-the-art scores on semantic metrics. Moreover, our work exhibits strong generalization capabilities on out-of-distribution MT
Classifier-Free Guidance (CFG) is a widely adopted technique in diffusion/flow models to improve image fidelity and controllability. In this work, we first analytically study the effect of CFG on flow matching models trained on Gaussian mixtures where the ground-truth flow can be derived. We observe that in the early stages of training, when the flow estimation is inaccurate, CFG directs samples toward incorrect trajectories. Building on this observation, we propose CFG-Zero*, an improved CFG with two contributions: (a) optimized scale, where a scalar is optimized to correct for the inaccuracies in the estimated velocity, hence the * in the name; and (b) zero-init, which involves zeroing out the first few steps of the ODE solver. Experiments on both text-to-image (Lumina-Next, Stable Diffusion 3, and Flux) and text-to-video (Wan-2.1) generation demonstrate that CFG-Zero* consistently outperforms CFG, highlighting its effectiveness in guiding Flow Matching models. (Code is available at github.com/WeichenFan/CFG-Zero-star)
We explore a novel zero-shot Audio-Visual Speech Recognition (AVSR) framework, dubbed Zero-AVSR, which enables speech recognition in target languages without requiring any audio-visual speech data in those languages. Specifically, we introduce the Audio-Visual Speech Romanizer (AV-Romanizer), which learns language-agnostic speech representations by predicting Roman text. Then, by leveraging the strong multilingual modeling capabilities of Large Language Models (LLMs), we propose converting the predicted Roman text into language-specific graphemes, forming the proposed Cascaded Zero-AVSR. Taking it a step further, we explore a unified Zero-AVSR approach by directly integrating the audio-visual speech representations encoded by the AV-Romanizer into the LLM. This is achieved through finetuning the adapter and the LLM using our proposed multi-task learning scheme. To capture the wide spectrum of phonetic and linguistic diversity, we also introduce a Multilingual Audio-Visual Romanized Corpus (MARC) consisting of 2,916 hours of audio-visual speech data across 82 languages, along with transcriptions in both language-specific graphemes and Roman text. Extensive analysis and experiments c
Large Language Models (LLMs) have achieved remarkable success in software engineering tasks when trained with executable runtime environments, particularly in resolving GitHub issues. However, such runtime environments are often unavailable in other domains, especially cybersecurity, where challenge configurations and execution contexts are ephemeral or restricted. We present Cyber-Zero, the first runtime-free framework for synthesizing high-quality agent trajectories to train cybersecurity LLMs. Cyber-Zero leverages publicly available CTF writeups and employs persona-driven LLM simulation to reverse-engineer runtime behaviors and generate realistic, long-horizon interaction sequences without actual environments. Using trajectories synthesized by Cyber-Zero, we train LLM-based agents that achieve up to 13.1% absolute performance gains over baseline models on three prominent CTF benchmarks: InterCode-CTF, NYU CTF Bench, and Cybench. Our best model, Cyber-Zero-32B, establishes new state-of-the-art performance among open-weight models, matching the capabilities of proprietary systems like DeepSeek-V3-0324 and Claude-3.5-Sonnet while offering superior cost-effectiveness, and demonstrat
Rapid adaptation in unseen environments is essential for scalable real-world autonomy, yet existing approaches rely on exhaustive exploration or rigid navigation policies that fail to generalize. We present VLN-Zero, a two-phase vision-language navigation framework that leverages vision-language models to efficiently construct symbolic scene graphs and enable zero-shot neurosymbolic navigation. In the exploration phase, structured prompts guide VLM-based search toward informative and diverse trajectories, yielding compact scene graph representations. In the deployment phase, a neurosymbolic planner reasons over the scene graph and environmental observations to generate executable plans, while a cache-enabled execution module accelerates adaptation by reusing previously computed task-location trajectories. By combining rapid exploration, symbolic reasoning, and cache-enabled execution, the proposed framework overcomes the computational inefficiency and poor generalization of prior vision-language navigation methods, enabling robust and scalable decision-making in unseen environments. VLN-Zero achieves 2x higher success rate compared to state-of-the-art zero-shot models, outperforms
Using the Hill-Hopkins-Ravenel norm, one can produce a $Q_8$-spectrum $N_{C_2}^{Q_8} \text{MU}\mathbb{R}$, where $Q_8$ is the quaternion group. Working towards a computation of the slice spectral sequence for $N_{C_2}^{Q_8} \text{MU}\mathbb{R}$, we compute the zero slice of $N_{C_2}^{Q_8} \text{MU}\mathbb{R}$ and a bigraded subring of the $\text{RO}(Q_8)$-graded homotopy Mackey functors of this slice.
Financial institutions increasingly rely on distributed architectures, open banking APIs, cloud native infrastructures, and high frequency digital transactions. These transformations expand the attack surface and expose limitations in traditional perimeter based security models. While Zero Trust architectures provide essential security principles, most existing frameworks do not explicitly incorporate transactional semantics, financial risk modeling, adaptive identity trust, or automation weighted by economic impact. This paper introduces SecureBank, a financially aware and context adaptive Zero Trust architecture designed specifically for high assurance banking systems. The proposed framework integrates Financial Zero Trust, Adaptive Identity Scoring, Contextual Micro Segmentation, and Impact Driven Security Automation. A Monte Carlo simulation evaluates SecureBank against a representative rule based baseline architecture using metrics such as the Transactional Integrity Index (TII), Identity Trust Adaptation Level (ITAL), and Security Automation Efficiency (SAE). The results demonstrate that SecureBank significantly improves automated attack handling and accelerates identity trus
This paper introduces intent-aware authorization for Zero Trust CI/CD systems. Identity establishes who is making the request, but additional signals are required to decide whether access should be granted. We describe a control loop architecture where policy engines such as OPA and Cedar evaluate runtime context, justification, and human approvals before issuing access credentials. The system builds on SPIFFE-based workload identity and credential brokers, and enables fine-grained, auditable authorization. This is the third paper in a series on Zero Trust CI/CD design patterns.
The remarkable zero-shot capabilities of Large Language Models (LLMs) have propelled natural language processing from task-specific models to unified, generalist foundation models. This transformation emerged from simple primitives: large, generative models trained on web-scale data. Curiously, the same primitives apply to today's generative video models. Could video models be on a trajectory towards general-purpose vision understanding, much like LLMs developed general-purpose language understanding? We demonstrate that Veo 3 can solve a broad variety of tasks it wasn't explicitly trained for: segmenting objects, detecting edges, editing images, understanding physical properties, recognizing object affordances, simulating tool use, and more. These abilities to perceive, model, and manipulate the visual world enable early forms of visual reasoning like maze and symmetry solving. Veo's emergent zero-shot capabilities indicate that video models are on a path to becoming unified, generalist vision foundation models.
This paper introduces the Identity Control Plane (ICP), an architectural framework for enforcing identity-aware Zero Trust access across human users, workloads, and automation systems. The ICP model unifies SPIFFE-based workload identity, OIDC/SAML user identity, and scoped automation credentials via broker-issued transaction tokens. We propose a composable enforcement layer using ABAC policy engines (e.g., OPA, Cedar), aligned with IETF WIMSE drafts and OAuth transaction tokens. The paper includes architectural components, integration patterns, use cases, a comparative analysis with current models, and theorized performance metrics. A FedRAMP and SLSA compliance mapping is also presented. This is a theoretical infrastructure architecture paper intended for security researchers and platform architects. No prior version of this work has been published.
Large-scale pre-trained models (PTMs) show great zero-shot capabilities. In this paper, we study how to leverage them for zero-shot visual question answering (VQA). Our approach is motivated by a few observations. First, VQA questions often require multiple steps of reasoning, which is still a capability that most PTMs lack. Second, different steps in VQA reasoning chains require different skills such as object detection and relational reasoning, but a single PTM may not possess all these skills. Third, recent work on zero-shot VQA does not explicitly consider multi-step reasoning chains, which makes them less interpretable compared with a decomposition-based approach. We propose a modularized zero-shot network that explicitly decomposes questions into sub reasoning steps and is highly interpretable. We convert sub reasoning tasks to acceptable objectives of PTMs and assign tasks to proper PTMs without any adaptation. Our experiments on two VQA benchmarks under the zero-shot setting demonstrate the effectiveness of our method and better interpretability compared with several baselines.
The ability to understand and reason the 3D real world is a crucial milestone towards artificial general intelligence. The current common practice is to finetune Large Language Models (LLMs) with 3D data and texts to enable 3D understanding. Despite their effectiveness, these approaches are inherently limited by the scale and diversity of the available 3D data. Alternatively, in this work, we introduce Agent3D-Zero, an innovative 3D-aware agent framework addressing the 3D scene understanding in a zero-shot manner. The essence of our approach centers on reconceptualizing the challenge of 3D scene perception as a process of understanding and synthesizing insights from multiple images, inspired by how our human beings attempt to understand 3D scenes. By consolidating this idea, we propose a novel way to make use of a Large Visual Language Model (VLM) via actively selecting and analyzing a series of viewpoints for 3D understanding. Specifically, given an input 3D scene, Agent3D-Zero first processes a bird's-eye view image with custom-designed visual prompts, then iteratively chooses the next viewpoints to observe and summarize the underlying knowledge. A distinctive advantage of Agent3
Recent progress in large-scale zero-shot speech synthesis has been significantly advanced by language models and diffusion models. However, the generation process of both methods is slow and computationally intensive. Efficient speech synthesis using a lower computing budget to achieve quality on par with previous work remains a significant challenge. In this paper, we present FlashSpeech, a large-scale zero-shot speech synthesis system with approximately 5\% of the inference time compared with previous work. FlashSpeech is built on the latent consistency model and applies a novel adversarial consistency training approach that can train from scratch without the need for a pre-trained diffusion model as the teacher. Furthermore, a new prosody generator module enhances the diversity of prosody, making the rhythm of the speech sound more natural. The generation processes of FlashSpeech can be achieved efficiently with one or two sampling steps while maintaining high audio quality and high similarity to the audio prompt for zero-shot speech generation. Our experimental results demonstrate the superior performance of FlashSpeech. Notably, FlashSpeech can be about 20 times faster than ot
The advent of Video Diffusion Transformers (Video DiTs) marks a milestone in video generation. However, directly applying existing video editing methods to Video DiTs often incurs substantial computational overhead, due to resource-intensive attention modification or finetuning. To alleviate this problem, we present DFVEdit, an efficient zero-shot video editing method tailored for Video DiTs. DFVEdit eliminates the need for both attention modification and fine-tuning by directly operating on clean latents via flow transformation. To be more specific, we observe that editing and sampling can be unified under the continuous flow perspective. Building upon this foundation, we propose the Conditional Delta Flow Vector (CDFV) -- a theoretically unbiased estimation of DFV -- and integrate Implicit Cross Attention (ICA) guidance as well as Embedding Reinforcement (ER) to further enhance editing quality. DFVEdit excels in practical efficiency, offering at least 20x inference speed-up and 85% memory reduction on Video DiTs compared to attention-engineering-based editing methods. Extensive quantitative and qualitative experiments demonstrate that DFVEdit can be seamlessly applied to popular
Grounded video question answering (GVQA) aims to localize relevant temporal segments in videos and generate accurate answers to a given question; however, large video-language models (LVLMs) exhibit limited temporal awareness. Although existing approaches based on Group Relative Policy Optimization (GRPO) attempt to improve temporal grounding, they still struggle to faithfully ground their answers in the relevant video evidence, leading to temporal mislocalization and hallucinations. In this work, we present Zoom-Zero, a coarse-to-fine framework that first localizes query-relevant segments and then temporally zooms into the most salient frames for finer-grained visual verification. Our method addresses the limits of GRPO for the GVQA task with two key innovations: (i) a zoom-in accuracy reward that validates the fidelity of temporal grounding prediction and facilitates fine-grained visual verification on grounded frames; (ii) token-selective credit assignment, which attributes rewards to the tokens responsible for temporal localization or answer generation, mitigating GRPO's issue in handling multi-faceted reward signals. Our proposed method advances grounded video question answeri
Animatable head avatar generation typically requires extensive data for training. To reduce the data requirements, a natural solution is to leverage existing data-free static avatar generation methods, such as pre-trained diffusion models with score distillation sampling (SDS), which align avatars with pseudo ground-truth outputs from the diffusion model. However, directly distilling 4D avatars from video diffusion often leads to over-smooth results due to spatial and temporal inconsistencies in the generated video. To address this issue, we propose Zero-1-to-A, a robust method that synthesizes a spatial and temporal consistency dataset for 4D avatar reconstruction using the video diffusion model. Specifically, Zero-1-to-A iteratively constructs video datasets and optimizes animatable avatars in a progressive manner, ensuring that avatar quality increases smoothly and consistently throughout the learning process. This progressive learning involves two stages: (1) Spatial Consistency Learning fixes expressions and learns from front-to-side views, and (2) Temporal Consistency Learning fixes views and learns from relaxed to exaggerated expressions, generating 4D avatars in a simple-to
This paper introduces GET-Zero, a model architecture and training procedure for learning an embodiment-aware control policy that can immediately adapt to new hardware changes without retraining. To do so, we present Graph Embodiment Transformer (GET), a transformer model that leverages the embodiment graph connectivity as a learned structural bias in the attention mechanism. We use behavior cloning to distill demonstration data from embodiment-specific expert policies into an embodiment-aware GET model that conditions on the hardware configuration of the robot to make control decisions. We conduct a case study on a dexterous in-hand object rotation task using different configurations of a four-fingered robot hand with joints removed and with link length extensions. Using the GET model along with a self-modeling loss enables GET-Zero to zero-shot generalize to unseen variation in graph structure and link length, yielding a 20% improvement over baseline methods. All code and qualitative video results are on https://get-zero-paper.github.io
This paper investigates the zero-error capacity of channels with memory. Motivated by the nuanced requirements of semantic communication that incorporate memory, we advance the classical enlightened dictator channel by introducing a new category known as the semantic channel. We analyze the zero-error capacity of the semantic channel using a comprehensive framework that accommodates multiple input and output memories. Our approach reveals a more sophisticated and detailed model compared to the classical memory channels, highlighting the impact of memory on achieving error-free communication.
Let G be a connected reductive group over a non-archimedean local field. We say that an irreducible depth-zero (complex) G-representation is non-singular if its cuspidal support is non-singular. We establish a Local Langlands Correspondence for all such representations. We obtain it as a specialization from a categorical version: an equivalence between the category of finite-length non-singular depth-zero G-representations and the category of finite-length right modules of a direct sum of twisted affine Hecke algebras constructed from Langlands parameters. We also show that our LLC and our equivalence of categories have several nice properties, for example compatibility with parabolic induction.
Our objective is to generate Audio Descriptions (ADs) for both movies and TV series in a training-free manner. We use the power of off-the-shelf Visual-Language Models (VLMs) and Large Language Models (LLMs), and develop visual and text prompting strategies for this task. Our contributions are three-fold: (i) We demonstrate that a VLM can successfully name and refer to characters if directly prompted with character information through visual indications without requiring any fine-tuning; (ii) A two-stage process is developed to generate ADs, with the first stage asking the VLM to comprehensively describe the video, followed by a second stage utilising a LLM to summarise dense textual information into one succinct AD sentence; (iii) A new dataset for TV audio description is formulated. Our approach, named AutoAD-Zero, demonstrates outstanding performance (even competitive with some models fine-tuned on ground truth ADs) in AD generation for both movies and TV series, achieving state-of-the-art CRITIC scores.