Acoustic holography has emerged as a disruptive technique for freewheelingly reconstructing the spatial sound field. However, existing mechanisms operate exclusively in homogeneous media, leaving their applications in complex cross-media scenarios beyond reach. Here, a passive meta-projector built by acoustic metamaterials is proposed and experimentally demonstrated for high-fidelity cross-media sound holography. The judiciously designed meta-projector consists of both impedance-matching and mismatching components with a subwavelength thickness and high spatial resolution. Using the full-mode expansion method, we analytically derive the acoustic transfer function of the meta-projector and reveal the existence of the quasi-decoupled point within the considered parameter space. At this point, the passive meta-projector is capable of breaking the intrinsic amplitude-phase locking relationship in conventional anti-reflection materials, thereby achieving synergistic amplitude-phase control of cross-media acoustic waves in a decoupled and ergodic way, which is crucial for high-precision holographic reconstruction. As a proof of concept, a distinct example is demonstrated both numerically and experimentally, wherein an incident underwater simple wave is precisely projected into the desired airborne complex pattern. Moreover, the potential of this meta-projector for contactless cross-media particle assembly is also illustrated. Our proposed meta-projector with multi-dimensional control establishes a new paradigm for extending the acoustic hologram to complicated cross-media systems, holding pivotal significance for diverse applications in complex media that require sophisticated manipulation, including transcranial ultrasound therapy, water-air joint communication, and so on.
A grating projection system consists of a projector and a camera, where the projector functions as the inverse imager of the camera. Achieving high-precision calibration remains a major challenge. This study proposes an improved high-precision projector calibration technique. First, the grating fringe features of the calibration plate are enhanced using the Gaussian bicubic interpolation algorithm, and the projector pixel coordinates are calculated using the phase mapping formula, forming point pairs with the camera pixel coordinates. Then, a linear system of equations is constructed using the orthogonal constrained homography transformation equation. The optimized homography matrix and precise projector pixel coordinates are iteratively obtained to complete the calibration. This method eliminates the need for bundle adjustment to find optimal parameters, improves calibration accuracy and robustness, and reduces time costs. Experiments show that the calibration accuracy is approximately 0.02 mm, an 89% improvement over the traditional direct mapping method. This technique is suitable for fast 3D reconstruction and significantly improves the calibration accuracy of projectors.
An acoustic matching layer can improve energy transmission between the projecting surface of an underwater acoustic projector and hence increase the frequency bandwidth. However, the conventional acoustic matching layer is mostly designed to match the fundamental resonance of the projector. This work investigates the effect of the acoustic matching layer on bandwidth improvement of dual-mode underwater acoustic projectors driven by Pb(Zn1/3Nb2/3)O3-5.5%PbTiO3 (PZN-5.5%PT) ferroelectric single crystals. The results show that when the melamine formaldehyde quarter-wavelength acoustic matching layer is designed to match the higher-frequency transverse resonance orthogonal beam (TROB) resonance of the dual-mode projector, an ultra-broad -3 dB frequency bandwidth of 76% (82 kHz-183 kHz), and a high transmission voltage response of 143.5 dB can be achieved. This work also systematically investigates and elaborates the influence of matching frequency on the performance of multi-mode projectors. In addition, due to the low sound velocities in the relaxor-PT ferroelectric single crystals, the lateral dimensions of the fabricated projector element can be kept at or less than the half-wavelength of sound of the design frequency in water, making possible fabrication of compact and ultra-broadband arrays.
Accurate rigid motion estimation plays a crucial role in numerous X-ray imaging tasks, including 2D/3D registration, motion-compensated reconstruction, and geometric calibration. Despite its importance, gradient-based optimization for these tasks has been constrained by the absence of efficient and generalizable projectors that are differentiable with respect to motion. In this work, we introduce a framework for differentiable forward- and back-projectors that enables scalable, accurate, and memory-efficient gradient computation. Unlike prior approaches that depend on auto-differentiation or are limited to specific projector algorithms, our method derives a general analytical gradient formulation for both forward and backprojection in the continuous domain. The key insight is that the motion gradients of these operations can be expressed directly in terms of the original projection operators themselves, yielding a unified gradient computation scheme applicable across diverse projector types. Building on this analytical foundation, we implement a discretized version equipped with an acceleration strategy that effectively balances computational efficiency and memory consumption. Experimental evaluations demonstrate the capability of the proposed approach: in 2D/3D registration, our method achieves approximately 8× speedup over an existing differentiable forward projector with comparable accuracy, and in motion-compensated analytical reconstruction, it enhances image sharpness and structural fidelity on physical phantom data while offering substantial efficiency gains over existing gradient-based method.
PurposeIterative model-based image reconstruction algorithms in cone beam computed tomography (CBCT) require repetitive forward and backward projection operations. We compare the quality of the branchless distance-driven (BDD) projector in iterative CBCT reconstruction with ray- and voxel-based methods in both regular and low-dose examinations, and introduce a hybrid approach that aims at faster computation by using the BDD as the backprojector only. We also demonstrate the potential of the BDD in FDK reconstructions.ApproachTwo measured and one simulated datasets are used. Contrast-to-noise ratio (CNR) and modulation transfer function values are computed for one measured dataset. The structural similarity index (SSIM) and peak signal-to-noise ratio (PSNR) are computed with the simulated data.ResultsBased on our results, BDD has reduced noise and better CNR compared to the other methods, with the quality dependent on the scanner geometry. The CNR is improved by 21% with the BDD and 4% with the hybrid method. BDD improves SSIM values by approximately 3.3% in the lowest dose case and 1% in the highest dose case, while for PSNR the values are 5% - 10% better. For the hybrid method, the SSIM improvements range from 0.8% - 2.2%, and the PSNR from 3.7% - 6.6 %. The hybrid method with the BDD as a backprojector can be computationally twice faster with similar image quality.ConclusionsThe hybrid projector is a good choice as a compromise between image quality and computation time. Furthermore, BDD and the hybrid projector are better choices in low-dose CBCT reconstructions.
Projection mapping (PM) optically overlays computer-generated imagery onto real-world objects, enabling users to experience augmented reality without wearing any display devices. However, surface textures often cause color distortion, leading the displayed colors to deviate from the desired colors. To address this issue, we propose a projector radiometric compensation method that minimizes the color difference between a target image and the projected result using a 2D spectroradiometer (2DSR). In the proposed method, we model the color transformation between the projector and the 2DSR in a differentiable manner. Based on this formulation, we propose two optimization strategies for projector radiometric compensation: (i) minimizing the spectral error between the target appearance and the projected result, and (ii) minimizing the color difference measured in a differentiable color space designed to reflect human visual perception. Experiments with a physical prototype demonstrate that our method achieves more accurate projector radiometric compensation and better alignment with human color perception than conventional methods using an RGB camera.
Projection mapping (PM) enables augmented reality (AR) experiences without requiring users to wear head-mounted displays and supports multi-user interaction. It is regarded as a promising technology for a variety of applications in which users interact with content superimposed onto augmented objects in tabletop workspaces, including remote collaboration, healthcare, industrial design, urban planning, artwork creation, and office work. However, conventional PM systems often suffer from projection shadows when users occlude the light path. Prior approaches employing multiple distributed projectors can compensate for occlusion, but suffer from latency due to computational processing, degrading the user experience. In this research, we introduce a synthetic-aperture PM system that uses a significantly larger number of projectors, arranged densely in the environment, to achieve delay-free, shadowless projection for tabletop workspaces without requiring computational compensation. To address spatial resolution degradation caused by subpixel misalignment among overlaid projections, we develop and validate an offline blur compensation method whose computation time remains independent of the number of projectors. Furthermore, we demonstrate that our shadowless PM plays a critical role in achieving a fundamental goal of PM: altering material properties without evoking projection-like impression. Specifically, we define this perceptual impression as "sense of projection (SoP)" and establish a PM design framework to minimize the SoP based on user studies.
Augmented reality (AR) assembly guidance systems can help users quickly master the assembly process of unfamiliar objects. However, it is very difficult for practical use without a thorough understanding of users' intentions. Furthermore, existing approaches still struggle to handle complex hand-part interactions and nonlinear assembly steps, and achieving intuitive and real-time guidance remains challenging. To address these issues, we propose an intention-driven camera-projector AR assembly guidance system (IntentionAR) that integrates online user intention inference with a finite-state assembly machine. The intention module recognizes interaction actions and infers the target object, enabling feedback before assembly begins, while the finite state machine (FSM) manages step progression. Using a camera-projector device, the system highlights candidate parts and, based on inferred intention, flags correct/incorrect selections to provide real-time guidance. As the assembly progresses, the models used for spatial registration and visualization switch dynamically to accommodate the nonlinear workflow. Experiments and user studies show that the system delivers a more robust AR interaction experience and improves assembly efficiency. A free copy of this paper and all supplemental materials, as well as project assets and source code, will be available at the project website.
To develop and assess the feasibility of integrating model-based CBCT reconstruction with rigid motion estimation, using only a projection-domain data fidelity objective coupled with a differentiable forward projector. We propose a joint image reconstruction and motion estimation framework that integrates motion compensation directly into a model-based iterative reconstruction (MBIR) scheme. Rigid motion with six degrees of freedom (DoF) is modeled as geometric perturbations that alter the projection geometry and thereby affect the estimated projections. To enable gradient-based optimization, a differentiable forward projector with an analytical gradient formulation is employed, allowing efficient backpropagation of the loss between the estimated and measured projections. Within this differentiable framework, the motion parameters and attenuation volume are optimized simultaneously. To evaluate the proposed method, we conducted both simulation and physical phantom studies. In the simulation study, we assessed performance under jerk motion with progressively increasing motion amplitudes, ranging from 1 mm to 10 mm in translation and from 0.02 rad to 0.2 rad in rotation. Reconstruction accuracy was quantified using structural similarity index (SSIM) relative to motion-free ground truth. In the physical phantom study, a jerk motion of 5 mm translation and 0.1 rad rotation was applied during scanning. Motion-free, motion-corrupted, and motion-compensated reconstructions were displayed side-by-side for qualitative comparison, enabling visual assessment of motion artifact reduction. The experimental results demonstrate that the proposed motion compensation method substantially enhances image quality across a range of motion amplitudes. Qualitative evaluation reveal that even under significant translational and rotational motion, the method effectively recovers anatomical structures with minimal residual errors. In simulation studies, SSIM values improved by 18%, 37%, and 48% for motion amplitudes (3 mm, 0.06 rad), (6 mm, 0.12 rad), and (9 mm, 0.18 rad), respectively. Reconstructions from physical bench data further confirm efficacy, showing restored sharpness and anatomical continuity across coronal and sagittal planes. The discrepancy between the estimated and acquired projections serves as a sufficient objective for jointly estimating both the image volume and motion parameters, potentially avoiding the need for image-based sharpness criteria.
Projector photometric compensation corrects color distortions introduced by surface texture, reflection, and ambient lighting. Existing deep learning-based methods usually require professional scene-specific data collection and lack consideration for perceptual quality. To address this limitation, we present a diffusion-based photometric compensation method that reconstructs compensation images under photometric and content-aware guidance. Specifically, we fi rst mo del th e ph otometric distortions introduced during projection as environment-dependent additive noise, thereby reformulating the photometric compensation problem as a denoising task with physical constraints. Next, we introduce a diffusion model, which generates compensation images by following an additive trajectory to iteratively remove the noise. Finally, to accurately estimate the noise at each timestep, by analyzing the factors that contribute to distortions in the physical process of projection and capturing, we design a noise estimation network that incorporates features of both photometry-aware and content conditions. Experiments show that our method achieves superior visual performance in unknown scenarios, thereby exhibiting significant practical advantages over prior art. Our source code is available at https://github.com/cyxwang/DiffPC.
Structured light systems based on a camera-projector pair (CPP) are widely used for indoor 3D reconstruction, particularly in textureless environments where passive methods often fail. However, existing approaches typically rely on pre-calibrated intrinsics or multi-view self-calibration with known reference objects, which limits their applicability in practical indoor scenarios. Recovering CPP intrinsics from only two views without any known objects remains a challenging problem. In this paper, we present a simple yet reliable calibration framework that enables direct 3D reconstruction with an unknown CPP. By exploiting a commonly available indoor structure-an unknown cuboid corner (C2) (e.g., a room corner), we show that sufficient geometric constraints can be obtained from only two views. With only the camera principal point known, the initially coupled multi-parameter estimation is reduced to a univariable optimization problem, resulting in stable and accurate intrinsic recovery. Extensive experiments demonstrate that our method consistently outperforms both traditional and learning-based alternatives in terms of robustness and reconstruction accuracy. Moreover, the framework can be naturally extended to passive settings without active illumination, showing promising potential for sparse-view structure-from-motion applications.
Pattern recognition and image classification are essential tasks in machine vision. Autonomous vehicles, for example, require being able to collect the complex information contained in a changing environment and classify it in real time. Here, we experimentally demonstrate image classification at multi-kHz frame rates, combining the technique of single pixel imaging (SPI) with a low complexity machine learning model. The use of a microLED-on-CMOS digital light projector for SPI enables ultrafast pattern generation for sub-ms image encoding. We investigate the classification accuracy of our experimental system against the benchmarking MNIST dataset. We compare the classification performance of two low complexity machine learning models, an extreme learning machine (ELM) and a backpropagation-trained deep neural network, ensuring their inference-time overhead remains comparable to image-generation time. By exploring the performance of our SPI-based ELM as a binary classifier, we demonstrate its potential for efficient anomaly detection in ultrafast imaging scenarios. Crucially, our single pixel image classification approach is based on a spatiotemporal transformation of the information, entirely bypassing the need for image reconstruction.
Fringe projection profilometry (FPP) is one of the most prominent non-interferometric high-precision 3D shape measurement techniques for measuring dimensions ranging from 1 mm to 1 m, with increasing applications in precision engineering. Thorough theoretical understanding of the precision of the prevailing FPP methods is critical when facing the challenges of higher precision demands. In this paper, through theoretical analysis of three reconstruction methods based on the projection of vertical fringes (Ver3), horizontal fringes (Hor3) and optimal-angle fringes (OptE3), we establish a general unified precision model, from which a general Pythagoras relationship is discovered, clarifying the optimal precision of OptE3. We then simplify the model to reveal the role of a system's geometry for easier configuration. First, a special yet not restrictive case where the direction of the optical axis of the projector is perpendicular to the baseline of the FPP is considered, resulting in an intermediate unified precision model. We show that the effective baselines of the three methods obey a special Pythagoras relationship. Second, the angle between the optical axes of the camera and the projector is interestingly delineated from the projector's extrinsic parameters, leading to our final and simplified unified precision model. This simplified model is geometrically tangible and thus eases the determination of the positions and orientations of the projector and camera in system configuration, given a precision budget, for which, an FPP-Planner software tool is prototyped. Going beyond, we theoretically equivalate FPP with stereo vision and laser triangulation regarding precision. Our findings are experimentally validated. These theoretical models are believed to potentially enhance or even change the way of FPP design and performance evaluation.
Objective. OMEGA V2 is open-source software for GPU-accelerated image reconstruction in positron emission tomography (PET), single photon emission computed tomography (SPECT), and computed tomography (CT). The software offers flexible GPU accelerated image reconstruction methods and tools for imaging algorithm development which are accessible from Python, MATLAB, and GNU Octave. This paper presents the software architecture, projector models, algorithms, and demonstrates its performance with realistic high-resolution 3D examples from PET, SPECT and cone-beam CT.Approach. OMEGA V2 is based on OpenCL and CUDA allowing wide GPU support. The software provides modular forward/backprojector operators and a broad suite of built-in iterative algorithms and regularization models. It supports features such as time-of-flight imaging, list-mode reconstruction, multi-resolution approaches, and various physical corrections including attenuation, scatter, and normalization.Main results. OMEGA V2 provides a unified open-source reconstruction framework for PET, SPECT and CT, including hybrid workflows such as PET/CT and SPECT/CT. It provides cross-vendor GPU acceleration via OpenCL, supporting AMD and Intel devices alongside CUDA-capable GPUs, and introduces a new Python interface that complements and mirrors the existing MATLAB/GNU Octave workflow. The software substantially extends prior OMEGA releases with SPECT functionality, extensive CT functionality, and a Python implementation with wide interoperability such as with PyTorch. High-resolution 3D examples in PET, SPECT, and CBCT demonstrate high-quality reconstructions and fast runtimes on modern consumer GPUs.Significance. Combination of PET, SPECT, and CT in an open-source, GPU-optimized framework with broad algorithmic and projector coverage offers a unified suite for computational imaging, method development and translation of methods in CT, PET and SPECT, and their hybrid combinations (PET/CT, SPECT/CT). Its open-source nature, extensive algorithm library, and flexible programming interfaces enable users to develop custom reconstruction methods with access to GPU-accelerated projectors.
The medial prefrontal cortex (mPFC) plays a pivotal role in attention by exerting top-down control to allocate cognitive resources toward behaviorally relevant stimuli based on learned context and expectations. mPFC neurons project to multiple cortical and subcortical regions, including the locus coeruleus (LC)-the brain's primary source of norepinephrine (NE). The mPFC also receives inputs from the LC, which release NE to modulate mPFC neuronal activity and downstream cellular signaling. While enhanced functional connectivity between the mPFC and LC in mice during sustained attention tasks suggest an important role for the mPFC-LC circuit, and in particular for mPFC neurons projecting to the LC (mPFC-LC projectors), functional evidence directly implicating this population in attention is lacking. Here, we investigated the role of the mPFC-LC projectors in attention by comparing selective chemogenetic manipulation of these neurons to broad chemogenetic manipulation of mPFC neurons. Selective activation of mPFC-LC projectors in mice performing the rodent continuous performance test (rCPT), a translational sustained attention task, robustly improves attentional performance by enhancing discrimination while non-selective activation of mPFC neurons increases attentional performance by increasing responsiveness. Behavioral effects of mPFC-LC projector activation were mediated by recruitment of a microcircuit involving LC-NE neurons and glutamate and GABA peri-LC neurons that resulted in an increase in NE tone within the mPFC. while effects of non-selective activation of mPFC neurons were mediated by engaging downstream targets such as the nucleus accumbens (NAc) as well as the LC/peri-LC region. These findings demonstrate that subpopulations of mPFC neurons engaging distinct downstream targets control different domains of attentional performance, providing a circuit-level framework for understanding the mechanisms of sustained attention and for developing targeted therapies for attentional deficits across neuropsychiatric disorders.
Volumetric additive manufacturing (VAM) enables layerless and fast printing within seconds. However, print quality remains highly sensitive to the delivered energy. In this study, the effects of visible (460 nm) and ultraviolet (385 nm) projector power were evaluated in a dual-color VAM setup with a CQ/EDAB initiated TEGDMA/BisGMA resin with an o-Cl-HABI inhibitor. Cubes (6×6×6.7 mm3) were printed under controlled visible and ultraviolet power and exposure times, then evaluated using in situ shadowgraphy, three-dimensional metrology, and confocal microscopy. Higher visible power reduced the polymerization initiation time, but increasing the visible dose rapidly led to over-polymerization, resulting in dimensional growth, corner rounding, and increased surface roughness (Ra). The lowest lateral variation was observed at the shortest exposure times, with a maximum error of 1.8%. Ultraviolet illumination did not significantly change initiation time or reduce over-polymerization within the tested intensities and inhibitor concentration ranges. Surface evaluations revealed a periodic line texture with a pattern pitch of approximately 25 μm. By shifting the focal plane and using a low-resolution projector, the pattern pitch increased to about 150 μm. These values were aligned with the MTF50 spatial frequencies of each projector at different defocus positions. This study provides useful guidelines for adjusting intensity to achieve high-fidelity VAM printed parts.
This study investigated observer metamerism and the predictive performance of CIE color matching functions (CMFs) in white-point matching tasks on wide-gamut displays with different technologies (LCD, Mini-LED, laser projector) but similar gamut sizes. Using a cross-display matching paradigm, 30 observers completed 9,300 matches to 56 reference stimuli sampled along the Planckian locus, spanning correlated color temperatures from 4000 K to 10000 K with varying Duv offsets. Experiments were conducted at 4° and 10° fields of view stimuli. The color difference between the visual matches was evaluated using the CIE 1931, CIE 1964, and the CIE 2006 CMFs with computational fields of view from 1° to 10°. The results reveal markedly larger inter-observer variability for narrowband laser projection, followed by Mini-LED displays, compared with conventional LCDs. The results indicate that variations in gamut area exhibit a limited effect on white-point matching performance, whereas the spectral characteristics of primaries highly influence the degree of cross-display color mismatches. Stimulus field of view critically determines optimal CIE 2006 CMFs parameters through "half-field effect": computational FOVs of 2°-3° minimize mismatch for 4° stimuli, while 4°-5° CMFs prove optimal for 10° stimuli. Such parameter misalignments, particularly when age deviations beyond 30 years for our 24-year-old cohort, substantially degrade predictive accuracy, with laser projectors exhibiting the severest sensitivity.
We demonstrate a snapshot 3D and texture imaging method based on structured illumination. A calibrated projector-camera system is modeled using a differentiable projector-camera image formation model, enabling physics-guided, unsupervised learning to jointly recover 3D surface geometry and RGB reflectance from a single captured image. Experimental results show good agreement with conventional structured-light reconstruction, achieving millimeter-level depth accuracy consistent with triangulation-based resolution analysis. This method offers a promising solution for applications such as autonomous vehicle navigation and industrial metrology.
Risk decision-making has evolved from a vernacular focused on risk assessment and management to fully integrated approaches designed to inform risk acumen. Consequently, there has been a renewed interest, particularly in areas with significant paradigm shifts, to understand the complex nature of the underlying intersections between data, ethics and risk. For example, building more awareness of the risk and ethical implications for applying artificial intelligence for generative (content creation) and agentic (decision-making) purposes or relying on next generation risk assessments grounded in models reflective of the Three Rs principles (i.e. the replacement, reduction and refinement of animal studies). Global thinkers in risk science and analysis have also developed frameworks and models, such as the Projector Model, to show the complex nature of these intersections relevant to public health and regulatory risk decision-making. This Comment article builds on this work by sharing real-life examples from an expert panel discussion, which occurred during the Chief Data & Analytics Officer (CDAO) Canada Public Sector 2025 meeting. These panel members relied on the Projector Model to navigate the discussion in a session titled 'Data-driven science - Transforming risk assessment and regulation in the public sector'. The examples showed how institutional values and norms serve as foundational elements for risk decision-making, and highlighted that data-driven science, especially that based on novel approaches and technologies, needs careful consideration from an ethical and risk perspective.
A three-dimensional (3D) reconstruction method is proposed that utilizes an imaging system featuring digitally directed illumination beams, generated by a dynamical filter projected through an optical projector equipped with a digital micromirror device (DMD). This projector can digitally change the dynamical filter, thereby altering the directions of the illumination beams. The surface normal of the 3D object can therefore be obtained based on the law of regular reflection for each differently directed beam, and the surface shape can be reconstructed using an inverse matrix method. This method is experimentally validated using a cone with an apex height of 37 µm.