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NVIDIA GPUs have recently started to be used in computational biology, yet R users lack integrated GPU monitoring tools, forcing reliance on external utilities like nvidia-smi. We introduce CudaMon, an R package providing real-time monitoring of GPU utilization, memory, temperature, and power draw via NVML, along with data export and visualization utilities. Monitoring a GPU-accelerated single-cell RNA-seq pipeline (1M brain cells, RAPIDS workflow) shows that compute-intensive steps (PCA, UMAP, t-SNE) exceed 90% GPU utilization, while data management phases reveal bottlenecks. CudaMon facilitates resource optimization, performance debugging, and reproducibility for GPU-accelerated R workflows.
A multiple double is an unevaluated sum of doubles. An NVIDIA tensor core is a specialized high performance compute core for matrix multiplication. The Ampere A100, released in 2020, introduced tensor cores capable of 64-bit floating-point arithmetic. Every multiple double arithmetical operation requires renormalization, which involves branching, for which tensor cores are unsuited. To solve this problem caused by renormalization, we apply a solution similar to the Ozaki scheme [Ozaki et al, Numerical Algorithms, 2012]. Our software is available under the GPU GPL license on github.
As large language models continue to scale, training demands on compute and system capacity grow rapidly, making single-vendor homogeneous clusters insufficient. This paper presents a technical solution for heterogeneous mixed training in AMD-NVIDIA environments. We first adopt a compatibility-oriented approach based on CPU-Forwarding Communication, with differentiated communication back-end selection across parallel groups and multi-NIC parallel data transfer. To achieve higher performance, we further propose another Device-Direct Communication approach, integrating a CPU-offloading P2P mechanism to enable direct cross-vendor GPU data transfer without host-memory staging. Experiments on LLaMA-8B and Qwen2-7B demonstrate that the proposed Device-Direct Communication approach achieves up to 98% of the throughput of an NVIDIA homogeneous system, while preserving training stability and correctness.
High-precision packet transmission is becoming increasingly important in deterministic networking applications, including 5G fronthaul and Time-Sensitive Networking (TSN). Recent NVIDIA ConnectX network interface cards (NICs) provide Accurate Scheduling, a hardware-assisted mechanism for transmitting Ethernet frames at designated times, as part of their 5T for 5G feature set. They also provide hardware timestamping for received and transmitted frames. Although these functions are expected to satisfy the stringent timing requirements of 5G fronthaul, little public information is available regarding their timing accuracy and performance characteristics. This paper presents an experimental characterization of the Accurate Scheduling and hardware timestamping capabilities of the NVIDIA ConnectX-7 NIC. Using an FPGA-based measurement platform with deterministic frame generation and nanosecond-resolution timestamping, we first evaluate the precision of the receive and transmit hardware timestamps and then evaluate the transmission timing accuracy of Accurate Scheduling. The experimental results show that the receive and transmit hardware timestamps exhibit a measured variation of approxi
The lattice Boltzmann method (LBM) is a well-established approach for simulating fluid flows at the mesoscopic scale. With the stagnation of Moore's law, high-performance computing has shifted toward GPU accelerators, necessitating programming models that ensure both portability and efficiency across diverse hardware platforms. We present PortLBM, an extensible portable LBM framework built on SYCL that integrates cross-platform GPU support with interactive real-time visualization. PortLBM supports diverse simulation scenarios ranging from Kármán vortex streets and wing flows to porous media, and is designed for easy extension with new algorithms and backends. As part of a performance portability study, we evaluate PortLBM on contemporary GPU architectures from NVIDIA, AMD, and Intel, examining the impact of three data layouts (stream, bundle, and collision) and four algorithmic variants on simulation throughput. Our results show that no single configuration achieves optimal performance across all GPU vendors, confirming the need for system-specific tuning. The stream layout maximizes bandwidth and performs best on the contemporary NVIDIA and Intel GPUs, while the bundle layout impr
GPU-accelerated server platforms that share most of their hardware architecture often require separate firmware images due to minor hardware differences--different component identifiers, thermal profiles, or interconnect topologies. I built nvidia-pcm to eliminate that overhead. nvidia-pcm is a platform configuration manager for NVBMC, NVIDIA's OpenBMC-based firmware distribution, that enables a single firmware image to serve multiple platform variants. At boot, nvidia-pcm queries hardware identity data over D-Bus and exports the correct platform-specific configuration as environment variables. Downstream services read those variables without knowing or caring which hardware variant they are running on. The result is that platform differences are captured entirely in declarative JSON files, not in separate build artifacts. This paper describes the architecture, implementation, and deployment impact of nvidia-pcm, and shares lessons learned from solving the platform-identity problem at a deliberately minimal level of abstraction--prioritizing adoption simplicity over comprehensive hardware modeling.
For NVIDIA GPUs, CUDA is the primary interface through which applications orchestrate GPU execution, yet much of the logic that realizes CUDA operations resides in NVIDIA's closed-source userspace driver. As a result, the translation from high-level CUDA APIs to low-level hardware commands remains opaque, limiting both software understanding and performance attribution. This paper makes that command path visible. We recover the hardware command streams emitted by NVIDIA's closed-source userspace driver with full integrity by leveraging the recently open-sourced kernel driver, instrumenting the memory-mapping path, and installing a hardware watchpoint on the userspace mapping of the GPU doorbell register. This lets us capture complete command submissions at the moment they are committed. Using this methodology, we present two case studies. For CUDA data movement, we identify the DMA submission modes selected by the driver and characterize their raw hardware performance independently of driver overhead through CUDA-bypassing controlled command issuance. For CUDA Graphs, we show that the reduced launch overhead in newer CUDA releases is associated with a smaller command footprint and
High-performance attention kernels are essential for Large Language Models. This paper presents analysis of CuTile-based Flash Attention memory behavior and a technique to improve its cache performance. In particular, our analysis on the NVIDIA GB10 (Grace Blackwell) identifies the main cause of L2 cache miss. Leveraging this insight, we introduce a new programming technique called Sawtooth Wavefront Reordering that reduces L2 misses. We validate it in both CUDA and CuTile, observing 50\% or greater reduction in L2 misses and up to 60\% increase in throughput on GB10.
As the role of modern Graphics Processing Units (GPUs) becomes increasingly essential for several computing tasks, analyzing their past and current progress is paramount for determining future constraints on scientific research. This is particularly compelling in the Artificial Intelligence (AI) domain, where rapid technological advancements and fierce global competition have led the United States to recently implement export control regulations limiting international access to advanced AI chips. Consequently, this paper examines technical progress in NVIDIA datacenter GPUs from the mid-2000s through 2025. Our main results identify doubling times of 1.43 and 1.67 years for FP16 and FP32 dense operations, while FP64 doubling times range from 2.05 to 3.79 years. Off-chip memory size and bandwidth have grown at slower rates than computing performance, doubling every 3.29 to 3.41 years, whereas the release prices and power consumption roughly doubled every 5.03 and 15 years, respectively. Moreover, our cross-vendor comparison of the top-performing GPUs per year shows that NVIDIA's performance advantage is narrowing, but not enough to compel a major market shift. Finally, we quantify th
We present the development and optimization of PayPal's Commerce Agent, powered by NEMO-4-PAYPAL, a multi-agent system designed to revolutionize agentic commerce on the PayPal platform. Through our strategic partnership with NVIDIA, we leveraged the NeMo Framework for LLM model fine-tuning to enhance agent performance. Specifically, we optimized the Search and Discovery agent by replacing our base model with a fine-tuned Nemotron small language model (SLM). We conducted comprehensive experiments using the llama3.1-nemotron-nano-8B-v1 architecture, training LoRA-based models through systematic hyperparameter sweeps across learning rates, optimizers (Adam, AdamW), cosine annealing schedules, and LoRA ranks. Our contributions include: (1) the first application of NVIDIA's NeMo Framework to commerce-specific agent optimization, (2) LLM powered fine-tuning strategy for retrieval-focused commerce tasks, (3) demonstration of significant improvements in latency and cost while maintaining agent quality, and (4) a scalable framework for multi-agent system optimization in production e-commerce environments. Our results demonstrate that the fine-tuned Nemotron SLM effectively resolves the key
Nvidia Jetson boards are powerful systems for executing artificial intelligence workloads in edge and mobile environments due to their effective GPU hardware and widely supported software stack. In addition to these benefits, Nvidia Jetson boards provide large configurability by giving the user the choice to modify many hardware parameters. This large space of configurability creates the need of searching the optimal configurations based on the user's requirements. In this work, we propose JExplore, a multi-board software and hardware design space exploration tool. JExplore can be integrated with any search tool, hence creating a common benchmarking ground for the search algorithms. Moreover, it accelerates the exploration of user application and Nvidia Jetson configurations for researchers and engineers by encapsulating host-client communication, configuration management, and metric measurement.
NVIDIA GPU Confidential Computing (GPU-CC) aims to provide secure execution for AI workloads. For end users, enabling GPU-CC is seamless and requires no modifications to existing applications. However, this ease of adoption relies on a proprietary and highly complex system that is difficult to inspect, creating challenges for researchers seeking to understand its architecture and security landscape. In this work, we provide a security look at GPU-CC by reconstructing a coherent view of the system. We first examine the system's blueprint, focusing on the specialized architectural engines that support its security mechanisms. We then analyze the bootstrap process, which coordinates hardware and software components to establish these protections. Finally, we conduct targeted experiments to assess whether, under the GPU-CC threat model, data transfers along different paths remain protected across the bridge between trusted CPU and GPU domains. We responsibly disclosed all security findings presented in this paper to the NVIDIA Product Security Incident Response Team (PSIRT).
Fringe projection profilometry (FPP) is a high-precision structured-light sensing technique for 3D surface reconstruction, yet its practical deployment is often constrained by complex calibration procedures, sensitivity to environmental conditions, and the high cost of physical experimentation. At the same time, robotics research increasingly relies on simulation platforms such as NVIDIA Isaac Sim for scalable development and validation, but accurate virtual representations of optical metrology sensors such as FPP are not currently available. In this work, we present VIRTUS-FPP, the first end-to-end virtual sensor modeling framework for fringe projection profilometry implemented in NVIDIA Isaac Sim, enabling physically grounded simulation of the complete FPP pipeline, including structured light projection, image formation, calibration, and 3D reconstruction, without dependence on pre-calibrated physical systems. The framework leverages an inverse camera model for projector representation, ensuring geometric and photometric fidelity consistent with structured-light principles. By bridging optical metrology and robotics simulation, VIRTUS-FPP enables high-fidelity synthetic data gene
Video Foundation Models (VFMs) have recently been used to simulate the real world to train physical AI systems and develop creative visual experiences. However, there are significant challenges in training large-scale, high quality VFMs that can generate high-quality videos. We present a scalable, open-source VFM training pipeline with NVIDIA NeMo, providing accelerated video dataset curation, multimodal data loading, and parallelized video diffusion model training and inference. We also provide a comprehensive performance analysis highlighting best practices for efficient VFM training and inference.
The proliferation of IoT devices and advancements in network technologies have intensified the demand for real-time data processing at the network edge. To address these demands, low-power AI accelerators, particularly GPUs, are increasingly deployed for inference tasks, enabling efficient computation while mitigating cloud-based systems' latency and bandwidth limitations. Despite their growing deployment, GPUs remain underutilised even in computationally intensive workloads. This underutilisation stems from the limited understanding of GPU resource sharing, particularly in edge computing scenarios. In this work, we conduct a detailed analysis of both high- and low-level metrics, including GPU utilisation, memory usage, streaming multiprocessor (SM) utilisation, and tensor core usage, to identify bottlenecks and guide hardware-aware optimisations. By integrating traces from multiple profiling tools, we provide a comprehensive view of resource behaviour on NVIDIA Jetson edge devices under concurrent vision inference workloads. Our findings indicate that while GPU utilisation can reach $100\%$ under specific optimisations, critical low-level resources, such as SMs and tensor cores, o
6G brings a paradigm shift towards AI-native wireless systems, necessitating the seamless integration of digital signal processing (DSP) and machine learning (ML) within the software stacks of cellular networks. This transformation brings the life cycle of modern networks closer to AI systems, where models and algorithms are iteratively trained, simulated, and deployed across adjacent environments. In this work, we propose a robust framework that compiles Python-based algorithms into GPU-runnable blobs. The result is a unified approach that ensures efficiency, flexibility, and the highest possible performance on NVIDIA GPUs. As an example of the capabilities of the framework, we demonstrate the efficacy of performing the channel estimation function in the PUSCH receiver through a convolutional neural network (CNN) trained in Python. This is done in a digital twin first, and subsequently in a real-time testbed. Our proposed methodology, realized in the NVIDIA AI Aerial platform, lays the foundation for scalable integration of AI/ML models into next-generation cellular systems, and is essential for realizing the vision of natively intelligent 6G networks.
Federated Learning (FL) has emerged as a transformative paradigm in medical AI, enabling collaborative model training across institutions without direct data sharing. This study benchmarks three prominent FL frameworks NVIDIA FLARE, Flower, and Owkin Substra to evaluate their suitability for medical imaging applications in real-world settings. Using the PathMNIST dataset, we assess model performance, convergence efficiency, communication overhead, scalability, and developer experience. Results indicate that NVIDIA FLARE offers superior production scalability, Flower provides flexibility for prototyping and academic research, and Owkin Substra demonstrates exceptional privacy and compliance features. Each framework exhibits strengths optimized for distinct use cases, emphasizing their relevance to practical deployment in healthcare environments.
The rapid development in scientific research provides a need for more compute power, which is partly being solved by GPUs. This paper presents a microarchitectural analysis of the modern NVIDIA Blackwell architecture by studying GPU performance features with thought through microbenchmarks. We unveil key subsystems, including the memory hierarchy, SM execution pipelines, and the SM sub-core units, including the 5th generation tensor cores supporting FP4 and FP6 precisions. To understand the different key features of the NVIDIA GPU, we study latency, throughput, cache behavior, and scheduling details, revealing subtle tuning metrics in the design of Blackwell. To develop a comprehensive analysis, we compare the Blackwell architecture with the previous Hopper architecture by using the GeForce RTX 5080 and H100 PCIe, respectively. We evaluate and compare results, presenting both generational improvements and performance regressions. Additionally, we investigate the role of power efficiency and energy consumption under varied workloads. Our findings provide actionable insights for application developers, compiler writers, and performance engineers to optimize workloads on Blackwell-bas
Geolocation is integral to the seamless functioning of autonomous vehicles and advanced traffic monitoring infrastructures. This paper introduces a methodology to geolocate road objects using a monocular camera, leveraging the NVIDIA DriveWorks platform. We use the Centimeter Positioning Service (CPOS) and the inverse Haversine formula to geo-locate road objects accurately. The real-time algorithm processing capability of the NVIDIA DriveWorks platform enables instantaneous object recognition and spatial localization for Advanced Driver Assistance Systems (ADAS) and autonomous driving platforms. We present a measurement pipeline suitable for autonomous driving (AD) platforms and provide detailed guidelines for calibrating cameras using NVIDIA DriveWorks. Experiments were carried out to validate the accuracy of the proposed method for geolocating targets in both controlled and dynamic settings. We show that our approach can locate targets with less than 1m error when the AD platform is stationary and less than 4m error at higher speeds (i.e. up to 60km/h) within a 15m radius.
In the ever-evolving landscape of artificial intelligence (AI) and large language models (LLMs), handling and leveraging data effectively has become a critical challenge. Most state-of-the-art machine learning algorithms are data-centric. However, as the lifeblood of model performance, necessary data cannot always be centralized due to various factors such as privacy, regulation, geopolitics, copyright issues, and the sheer effort required to move vast datasets. In this paper, we explore how federated learning enabled by NVIDIA FLARE can address these challenges with easy and scalable integration capabilities, enabling parameter-efficient and full supervised fine-tuning of LLMs for natural language processing and biopharmaceutical applications to enhance their accuracy and robustness.