A fundamental challenge in image editing lies in preserving spatial locality: edits should improve targeted content without inadvertently altering surrounding regions. However, most optimization-based editing approaches treat images as holistic entities, causing global policy updates that undermine locality and introduce undesired context changes. We observe that this issue stems from a mismatch between localized editing intent and globally applied optimization signals. Motivated by this insight, we propose Edit-GRPO, preserving Locality while optimizing image editing, a locality-preserving policy optimization framework that explicitly decouples editing and preservation objectives. By assigning region-specific optimization signals to edit and non-edit areas, Edit-GRPO aligns policy updates with the spatial structure of editing tasks, enabling localized improvements while maintaining global visual coherence. This design effectively suppresses common artifacts such as context distortion and boundary inconsistency. Extensive experiments across diverse image editing scenarios demonstrate that Edit-GRPO significantly improves locality preservation while maintaining strong editing perfor
Text-guided image editing involves modifying a source image based on a language instruction and, typically, requires changes to only small local regions. However, existing approaches generate the entire target image rather than selectively regenerate only the intended editing areas. This results in (1) unnecessary computational costs and (2) a bias toward reconstructing non-editing regions, which compromises the quality of the intended edits. To resolve these limitations, we propose to formulate image editing as Next Editing-token Prediction (NEP) based on autoregressive image generation, where only regions that need to be edited are regenerated, thus avoiding unintended modification to the non-editing areas. To enable any-region editing, we propose to pre-train an any-order autoregressive text-to-image (T2I) model. Once trained, it is capable of zero-shot image editing and can be easily adapted to NEP for image editing, which achieves a new state-of-the-art on widely used image editing benchmarks. Moreover, our model naturally supports test-time scaling (TTS) through iteratively refining its generation in a zero-shot manner. The project page is: https://nep-bigai.github.io/
Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that ou
Thanks to the powerful language comprehension capabilities of Large Language Models (LLMs), existing instruction-based image editing methods have introduced Multimodal Large Language Models (MLLMs) to promote information exchange between instructions and images, ensuring the controllability and flexibility of image editing. However, these frameworks often build a multi-instruction dataset to train the model to handle multiple editing tasks, which is not only time-consuming and labor-intensive but also fails to achieve satisfactory results. In this paper, we present TalkPhoto, a versatile training-free image editing framework that facilitates precise image manipulation through conversational interaction. We instruct the open-source LLM with a specially designed prompt template to analyze user needs after receiving instructions and hierarchically invoke existing advanced editing methods, all without additional training. Moreover, we implement a plug-and-play and efficient invocation of image editing methods, allowing complex and unseen editing tasks to be integrated into the current framework, achieving stable and high-quality editing results. Extensive experiments demonstrate that o
With the recent fast development of generative models, instruction-based image editing has shown great potential in generating high-quality images. However, the quality of editing highly depends on carefully designed instructions, placing the burden of task decomposition and sequencing entirely on the user. To achieve autonomous image editing, we present PhotoAgent, a system that advances image editing through explicit aesthetic planning. Specifically, PhotoAgent formulates autonomous image editing as a long-horizon decision-making problem. It reasons over user aesthetic intent, plans multi-step editing actions via tree search, and iteratively refines results through closed-loop execution with memory and visual feedback, without requiring step-by-step user prompts. To support reliable evaluation in real-world scenarios, we introduce UGC-Edit, an aesthetic evaluation benchmark consisting of 7,000 photos and a learned aesthetic reward model. We also construct a test set containing 1,017 photos to systematically assess autonomous photo editing performance. Extensive experiments demonstrate that PhotoAgent consistently improves both instruction adherence and visual quality compared wit
Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the same scene. Such inconsistencies are particularly problematic for editing of 3D representations such as NeRFs or Gaussian splat models. We propose a training-free guidance framework that enforces multi-view consistency during the image editing process. The key idea is that corresponding points should look similar after editing. To achieve this, we introduce a consistency loss that guides the denoising process toward coherent edits. The framework is flexible and can be combined with widely varying image editing methods, supporting both dense and sparse multi-view editing setups. Experimental results show that our approach significantly improves 3D consistency compared to existing multi-view editing methods. We also show that this increased consistency enables high-quality Gaussian splat editing with sharp details and strong fidelity to user-specified text prompts. Please refer to our project page for video results: https://3d-consistent-editing.git
Large language models (LLMs) struggle with hallucinations due to false or outdated knowledge. Given the high resource demands of retraining these models, there is an increasing focus on developing model editing. However, the general abilities of LLMs across downstream tasks are prone to significant degradation during sequential editing. This paper statistically observes that the parameter matrix after editing exhibits a significant deviation compared to its previous state as the number of edits increases. This serious deviation affects the original knowledge associations within LLMs and leads to the degradation of their general abilities. To this end, a framework termed Editing Anchor Compression (EAC) is proposed to constrain the deviation of the parameter matrix during sequential editing. It compresses the editing information by selecting editing anchors that are important in encoding new relations without deviating too much from the original matrix, thereby preserving the general abilities. Experiments of applying EAC to two popular editing methods on three LLMs across four tasks are conducted. Evaluation results show that EAC effectively minimizes unreasonable deviations caused
We introduce a theoretical framework for diffusion-based image editing by formulating it as a reverse-time bridge modeling problem. This approach modifies the backward process of a pretrained diffusion model to construct a bridge that converges to an implicit distribution associated with the editing target at time 0. Building on this framework, we propose h-Edit, a novel editing method that utilizes Doob's h-transform and Langevin Monte Carlo to decompose the update of an intermediate edited sample into two components: a "reconstruction" term and an "editing" term. This decomposition provides flexibility, allowing the reconstruction term to be computed via existing inversion techniques and enabling the combination of multiple editing terms to handle complex editing tasks. To our knowledge, h-Edit is the first training-free method capable of performing simultaneous text-guided and reward-model-based editing. Extensive experiments, both quantitative and qualitative, show that h-Edit outperforms state-of-the-art baselines in terms of editing effectiveness and faithfulness. Our source code is available at https://github.com/nktoan/h-edit.
Image-driven video editing aims to propagate edit contents from the modified first frame to the remaining frames. Existing methods usually invert the source video to noise using a pre-trained image-to-video (I2V) model and then guide the sampling process using the edited first frame. Generally, a popular choice for maintaining motion and layout from the source video is intervening in the denoising process by injecting attention during reconstruction. However, such injection often leads to unsatisfactory results, where excessive injection leads to conflicting semantics with the source video while insufficient injection brings limited source representation. Recognizing this, we propose an Editing-awaRE (REE) injection method to modulate the injection intensity of each token. Specifically, we first compute the pixel difference between the source and edited first frame to form a corresponding editing mask. Next, we track the editing area throughout the entire video by using optical flow to warp the first-frame mask. Then, editing-aware feature injection intensity for each token is generated accordingly, where injection is not conducted in editing areas. Building upon REE injection, we
We propose FlowAnchor, a training-free framework for stable and efficient inversion-free, flow-based video editing. Inversion-free editing methods have recently shown impressive efficiency and structure preservation in images by directly steering the sampling trajectory with an editing signal. However, extending this paradigm to videos remains challenging, often failing in multi-object scenes or with increased frame counts. We identify the root cause as the instability of the editing signal in high-dimensional video latent spaces, which arises from imprecise spatial localization and length-induced magnitude attenuation. To overcome this challenge, FlowAnchor explicitly anchors both where to edit and how strongly to edit. It introduces Spatial-aware Attention Refinement, which enforces consistent alignment between textual guidance and spatial regions, and Adaptive Magnitude Modulation, which adaptively preserves sufficient editing strength. Together, these mechanisms stabilize the editing signal and guide the flow-based evolution toward the desired target distribution. Extensive experiments demonstrate that FlowAnchor achieves more faithful, temporally coherent, and computationally
Knowledge editing methods for large language models are commonly evaluated using predefined benchmarks that assess edited facts together with a limited set of related or neighboring knowledge. While effective, such evaluations remain confined to finite, dataset-bounded samples, leaving the broader impact of editing on the model's knowledge system insufficiently understood. To address this gap, we introduce Embedding-Virtualized Knowledge (EVK) that characterizes model knowledge through controlled perturbations in embedding space, enabling the exploration of a substantially broader and virtualized knowledge region beyond explicit data annotations. Based on EVK, we construct an embedding-level evaluation benchmark EVK-Bench that quantifies potential knowledge drift induced by editing, revealing effects that are not captured by conventional sample-based metrics. Furthermore, we propose a plug-and-play EVK-Align module that constrains embedding-level knowledge drift during editing and can be seamlessly integrated into existing editing methods. Experiments demonstrate that our approach enables more comprehensive evaluation while significantly improving knowledge preservation without sac
This study presents a targeted model editing analysis focused on the latest large language model, Llama-3. We explore the efficacy of popular model editing techniques - ROME, MEMIT, and EMMET, which are designed for precise layer interventions. We identify the most effective layers for targeted edits through an evaluation that encompasses up to 4096 edits across three distinct strategies: sequential editing, batch editing, and a hybrid approach we call as sequential-batch editing. Our findings indicate that increasing edit batch-sizes may degrade model performance more significantly than using smaller edit batches sequentially for equal number of edits. With this, we argue that sequential model editing is an important component for scaling model editing methods and future research should focus on methods that combine both batched and sequential editing. This observation suggests a potential limitation in current model editing methods which push towards bigger edit batch sizes, and we hope it paves way for future investigations into optimizing batch sizes and model editing performance.
Currently, enhancing Unified Multimodal Models (UMMs) with image understanding, generation, and editing capabilities mainly relies on mixed multi-task training. Due to inherent task conflicts, such strategy requires complex multi-stage pipelines, massive data mixing, and balancing tricks, merely resulting in a performance trade-off rather than true mutual reinforcement. To break this paradigm, we propose Uni-Edit, an intelligent image editing task that serves as the first general task for UMM tuning. Unlike complex mixed pipelines, Uni-Edit improves performance across all three abilities at once using only one task, one training stage, and one dataset. Specifically, we first identify image editing as an inherently ideal general task, as it naturally demands both visual understanding and generation. However, existing editing data relies on simplistic instructions that severely underutilize a model's understanding capacity. To address this, we introduce the first automated and scalable data synthesis pipeline for intelligent editing, transforming diverse VQA data into complex and effective editing instructions with embedded questions and nested logic. This yields Uni-Edit-148k, pairi
Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, either relying on 3D modeling skills or allowing editing within only a few categories. In this paper, we present a novel semantic-driven NeRF editing approach, which enables users to edit a neural radiance field with a single image, and faithfully delivers edited novel views with high fidelity and multi-view consistency. To achieve this goal, we propose a prior-guided editing field to encode fine-grained geometric and texture editing in 3D space, and develop a series of techniques to aid the editing process, including cyclic constraints with a proxy mesh to facilitate geometric supervision, a color compositing mechanism to stabilize semantic-driven texture editing, and a feature-cluster-based regularization to preserve the irrelevant content unchanged. Extensive experiments and editing examples on both real-world and synthetic data demonstrate that our method achieves photo-realistic 3D editing using only a single edited image, pushing the bound of semantic-driven editing in 3D real-world scenes. Our projec
The dynamic nature of real-world information necessitates efficient knowledge editing (KE) in large language models (LLMs) for knowledge updating. However, current KE approaches, which typically operate on (subject, relation, object) triples, ignore the contextual information and the relation among different knowledge. Such editing methods could thus encounter an uncertain editing boundary, leaving a lot of relevant knowledge in ambiguity: Queries that could be answered pre-edit cannot be reliably answered afterward. In this work, we analyze this issue by introducing a theoretical framework for KE that highlights an overlooked set of knowledge that remains unchanged and aids in knowledge deduction during editing, which we name as the deduction anchor. We further address this issue by proposing a novel task of event-based knowledge editing that pairs facts with event descriptions. This task manifests not only a closer simulation of real-world editing scenarios but also a more logically sound setting, implicitly defining the deduction anchor to address the issue of indeterminate editing boundaries. We empirically demonstrate the superiority of event-based editing over the existing se
Recent advances in AI-generated content (AIGC) have significantly accelerated image editing techniques, driving increasing demand for diverse and fine-grained edits. Despite these advances, existing image editing methods still face challenges in achieving high precision and semantic accuracy in complex scenarios. Recent studies address this issue by incorporating multimodal large language models (MLLMs) into image editing pipelines. However, current MLLM-based methods mainly rely on interpreting textual instructions, leaving the intrinsic visual understanding of large models largely unexplored, thus resulting in insufficient alignment between textual semantics and visual outcomes. To overcome these limitations, we propose MIND-Edit, an end-to-end image-editing framework integrating pretrained diffusion model with MLLM. MIND-Edit introduces two complementary strategies: (1) a text instruction optimization strategy that clarifies ambiguous user instructions based on semantic reasoning from the MLLM, and (2) an MLLM insight-driven editing strategy that explicitly leverages the intrinsic visual understanding capability of the MLLM to infer editing intent and guide the diffusion process
Image editing aims to edit the given synthetic or real image to meet the specific requirements from users. It is widely studied in recent years as a promising and challenging field of Artificial Intelligence Generative Content (AIGC). Recent significant advancement in this field is based on the development of text-to-image (T2I) diffusion models, which generate images according to text prompts. These models demonstrate remarkable generative capabilities and have become widely used tools for image editing. T2I-based image editing methods significantly enhance editing performance and offer a user-friendly interface for modifying content guided by multimodal inputs. In this survey, we provide a comprehensive review of multimodal-guided image editing techniques that leverage T2I diffusion models. First, we define the scope of image editing from a holistic perspective and detail various control signals and editing scenarios. We then propose a unified framework to formalize the editing process, categorizing it into two primary algorithm families. This framework offers a design space for users to achieve specific goals. Subsequently, we present an in-depth analysis of each component withi
Diffusion models have recently advanced video editing, yet controllable editing remains challenging due to the need for precise manipulation of diverse object properties. Current methods require different control signal for diverse editing tasks, which complicates model design and demands significant training resources. To address this, we propose O-DisCo-Edit, a unified framework that incorporates a novel object distortion control (O-DisCo). This signal, based on random and adaptive noise, flexibly encapsulates a wide range of editing cues within a single representation. Paired with a "copy-form" preservation module for preserving non-edited regions, O-DisCo-Edit enables efficient, high-fidelity editing through an effective training paradigm. Extensive experiments and comprehensive human evaluations consistently demonstrate that O-DisCo-Edit surpasses both specialized and multitask state-of-the-art methods across various video editing tasks. https://cyqii.github.io/O-DisCo-Edit.github.io/
Recent progress in 4D representations, such as Dynamic NeRF and 4D Gaussian Splatting (4DGS), has enabled dynamic 4D scene reconstruction. However, text-driven 4D scene editing remains under-explored due to the challenge of ensuring both multi-view and temporal consistency across space and time during editing. Existing studies rely on 2D diffusion models that edit frames independently, often causing motion distortion, geometric drift, and incomplete editing. We introduce Dynamic-eDiTor, a training-free text-driven 4D editing framework leveraging Multimodal Diffusion Transformer (MM-DiT) and 4DGS. This mechanism consists of Spatio-Temporal Sub-Grid Attention (STGA) for locally consistent cross-view and temporal fusion, and Context Token Propagation (CTP) for global propagation via token inheritance and optical-flow-guided token replacement. Together, these components allow Dynamic-eDiTor to perform seamless, globally consistent multi-view video without additional training and directly optimize pre-trained source 4DGS. Extensive experiments on multi-view video dataset DyNeRF demonstrate that our method achieves superior editing fidelity and both multi-view and temporal consistency pr
This paper investigates a fundamental yet underexplored question: can watermarked images remain editable without compromising watermark integrity? We propose SafeMark, a framework for watermark-preserving text-guided image manipulation that explicitly integrates watermark integrity into the editing process. Specifically, SafeMark adds a thresholded watermark-decoding loss directly to the diffusion editor's training objective, fine-tuning the editor so that semantically valid edits also preserve the embedded watermark at the final output. This design admits a clean information-theoretic justification: maintaining high bit-accuracy on the edited image lower-bounds the mutual information that the editor channel preserves between watermark and edited output, the quantity that fundamentally controls watermark recoverability. SafeMark is compatible with differentiable diffusion-based editors, and requires no architectural modification. Extensive evaluations across multiple datasets, text-guided editing methods, and post-edit distortion settings demonstrate that SafeMark achieves high watermark bit accuracy across diverse editing settings while maintaining high-quality semantic edits, wit